Artists’ work


I put together a quick video of some of my favorite works produced by artists working with “Eloe”. Enjoy!


Eloe demo

I made a demo for “Eloe” showing the main features and the core interaction.


User testing with artists

It was a lot of fun! Seven fantastic artists came out, tested my system and created some wonderful stuff with it. Some things worked, some things didn’t, but I would like to thank the artists and all the people who helped me organize the tests. And now a short video from the very last test:


User scenario (public space)

This is a rough sketch of the proposed interaction for public spaces and multiple users. User would start a new drawing and play around with it using either mouse (or a drawing pad, similar to Bamboo) or Kinect. I’m considering including a chair for people who prefer drawing pad. There are still several issues that


Code, code: how this thing works.

This is gonna be a pretty lengthy explanation of how this thing works. I will be talking about the code that went into making it – and I welcome your comments and suggestions for improvement. The code is written in Processing (http://processing.org/) – a great prototyping tool for visual artists. I do acknowledge the fact


Extended description of the project

Concept The latest generation of brain-computer interfaces (BCIs) represents a significant development in our ability to monitor, record and interpret human brainwave activity. This technology has become more sophisticated and affordable. People who may have no training in neuroscience are looking to apply it in art, computing and interactive design. “Eloe” is a computer program


Meeting with Igor Molochevsky

I met with Igor Molochevsky – a well established new media artist who recently started working with brain-computer interfaces (BCIs). He is preparing a piece for an exhibit in Center of Photography and Moving Image that deals with synchronization between two people – how it can be facilitated, measured with BCIs and translated into artistic


Prototype 3

In the third iteration I am looking at the possibility of augmenting a well-established user interface for artists, like mouse or a USB drawing pad and pen, with the data from a Brain-Computer interface. The resulting platform has a basic user interface that allows drawing and erasing lines and saving the resulting image. The data


Emotiv vs. MindSet

I got to play around with Emotiv EPOC. I kept it in the back of my mind as one of the possibilities for hardware throughout the iterative process. It gives a much richer data set with its 14 sensors, and it’s been much more successful in providing the feeling of control and feedback to a


Prototype 2

This prototype explores possibilities of data mapping in the interface. I narrowed down the range of values to only two to see if I could produce an aesthetically interesting visual with “meditation” and “attention”. Both of those are proprietary values that are delivered from the MindSet’s processor in a range from 0 to 100. This